Sparkling Light: Complete Frontend and Backend Source Code – Mobile H5 Game Source Code Development + Tools Collection
Sparkling Light is a mobile idle card game developed and published by Guangzhou Shiyue Network Technology Co., Ltd. The game is set in an epic mythological adventure, featuring over a hundred Western deities like Zeus, Thor, and Athena as collectible cards. It offers 24/7 non-stop combat, where players can earn equipment, gold, experience, diamonds, and hero fragments as they battle, providing a sense of achievement without excessive grinding. Players can obtain the items they desire without spending all day playing. Additionally, the game introduces innovative multi-line combat, allowing multiple battle screens to run simultaneously. This not only speeds up combat but also lets players compete across multiple battlefields, making it ideal for idle players who enjoy trying new things but lack ample time. The game also features an auto-battle mode, where the system automatically completes various tasks for you, making it easier to gain experience and gold while idle.
Gameplay Overview:
Daily Dungeons:
Players have two free challenge attempts each day, with opportunities to earn significant hero experience. The higher the difficulty, the more experience is gained.
Quick Combat:
By selecting [Quick Combat] on the attack screen, players instantly receive two hours of idle rewards, which is highly praised by those who have tried it.
Trial Tower:
Unlocked at level 16, this mode offers hero experience for each cleared floor, with three free sweep attempts daily—don’t miss out!
Story Mode & Idle Play:
Players earn experience rewards after clearing each level, and the more levels cleared, the more idle rewards are gained.
Endless Trials:
Unlocked at level 25, this mode offers daily participation rewards as well as substantial rewards based on the daily leaderboard.
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